Update - V1.0.3 is now available!
Digital Tamers 2 » Devlog
Hello Tamers!
Since the game seems to be a bit more stable now, I took a little more time to work on this new update.
Here are all the changes made based on the community feedback!
Gameplay changes
- Increased the required free area for Monster Cards to be used, in order to prevent Digimon to spawn inside walls (causing them to spin frenetically);
- Maximum possible damage caused by Leader Skills has been reduced to 5000 instead of 9999;
- "Shogun Beat" and "Swarm" Leader Skills will now activate 1/5 of the times (odds can be increased with "Leadership" Leader Skill);
- "Recovery" Leader Skill now activates after a few attacks, instead of randomly;
- Damage cap has been increased from 9999 to 99999;
- Infinity Tower opponents will now have 40% more HP;
- Z command duplicated to Y (for German keyboards);
- New Wandering Merchant who sells Spare Bandages and Healing Syrup to help early game players;
- ShineGreymon: Ruin Mode changed from Mega to Ultra level (ShineGreymon RM acquired prior the change will still be counted as Mega-level);
- Animated arrows added to items at the end of the battle, to make collectibles more visible;
- Violet Elecmon's quest does not requires Gekomon's quest to be completed anymore. That requirement has been replaced with "catch 200 or more total fish";
- Wandering merchants now rotate in a set order, instead of randomly rotating only when in a single map;
- Melee attacks now stunlock opponents if the damage is higher than 0,5% instead of the 1% of other attack types.
Bug fixes
- Glitch Digimon actually glitching opponents HP outside Digital World has been fixed;
- Fixed a few wrong evolution requirements;
- ReBorn bonus causing decimal Sp XP gain has been fixed;
- Leader Woodmon now shows its Ability in the DigiPedia;
- "Blessing" Leader Skill conflicting with "Simping Over Pixels" and "Bad Egg" mandatory status conditions has been fixed;
- Negative Age has been fixed;
- Fixed Gekomon not spawning again if you answer his quiz wrong and leave the map;
- Fixed long names not being able to be renamed;
- Fixed "Simmered Digikoi" and "Potato Juice" not bypassing maximum Patience;
- Fixed Musclemon skipping some NPs descriptions;
- Fixed ReBorn Bonus and maximum Age storage bug;
- Fixed Newly acquired Digimon Data inheriting equipment boosts;
- Possible fix to the bug where Digimon are purged outside the game window (more tests are still required to confirm);
- Fixed Ranged Bombs dealing damage after the end of a battle;
- Waterblight not slowing commands cooldown timer has been fixed.
Buffs
- Chaosdramon: +Atk and +Sp.Atk
- ImperialdramonPM: +Atk, +Sp.Atk. New Ability
- Examon: +HP, +Atk, +Sp.Atk, +Def. New Ability
- Dinomon: +Atk
- PlatinumNumemon: +Sp.Def
- Omega Blade (equipment): +1000 Atk (must be re-equipped to apply the change)
New Digimon!
- Ukkomon
- Ryudamon
- Dogmon
- Fangmon
- Ginryumon
- Petermon
- Ranamon
- MadLeomon
- Betsumon
- NeoDevimon
- WaruMonzaemon
- Hisyaryumon
- Mermaimon
- Fujinmon
- Suijinmon
- Raidenmon
- Raijinmon
- Gaioumon
- ShinMonzaemon
- DoneDevimon
- BigUkkomon
- AncientIrismon
- Ouryumon
- Alphamon (Sprite remake)
- The old sprite is now an obtainable Skin
- Alphamon: Ouryuken
- Ophanimon: Falldown Mode
Files
DigitalTamers02 - V1.0.3 - (Android) 210 MB
5 days ago
DigitalTamers02 - V1.0.3 - (PC) 206 MB
5 days ago
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Digital Tamers 2
The Digital World is yours to explore! What will you do first?
Status | Released |
Author | dragonrod342 |
Genre | Fighting |
Tags | 2D, Casual, Fangame, GameMaker, Pixel Art, Singleplayer, Sprites, Virtual Pet |
Languages | English |
More posts
- Patch 1.0.3-1 is now available!5 days ago
- Patch 1.0.2 is now available!68 days ago
- Patch 1.0.1 is now available!70 days ago
Comments
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I feel alphamon weaker on this update. Did you changed some of it's stats or dagame?
Thank you for the update! Always love new Digimon and QOL.
Pleeeeeease fix Seraphimon's sprite! Lol
I think he is doing it, I've seeing a original sprite made by him in one of his pages. Maybe its still not done yet. Be patient.
Nice.
Please add the digimental evolution pleaaaaaaaase i beg you for pegasusmon
Maybe we'll finally get witchmon next year. Still, very nice. Might not like this one as much as the first game, but glad to see it continue.