The punch is phys attack, fireball is spec attack, is the jump just a dodge? Counter? I think I damaged a digimon with it before, anyone got advice for a newbie on how some of these systems work?
I believe the jump is just a jump/dodge from what I can tell. Don't worry, I don't think you ignored anything, I'm also super new and I'm pretty sure there wasn't a combat tutorial. You figured out everything else pretty much though!
Yeah by the time I got a reply I figured out the blue bar, the digipedia explanation of the attacks wasn't. Helpful? Not really? It just tells me what does what damage. Well. The icons did that.
Otherwise, I kinda hope the jump button is replaced by a proper dodge, I frames and whatnot cause uh, it's really not been super duper helpful. Feels like the AI always knows when I'm gonna do it and acts accordingly.
I minimized the game right after finishing a battle and when I brought the game back up it wouldn't let me proceed, it was stuck in the post-battle screen forever.
Edit: I think there was actually an item spawn that I missed and it was just user error, my bad
Digimon get hungry when battling in the Digital World and challenges. Always check the small "meat" icon that appears under the Digimon's healthbar and to go back to the lodging and feed them. The next update will have the icon shake when the Digimon is starving. Should make it easier to keep track of things.
Encountered a glitch while playing, not sure what caused it, but this is what happened:
Used a chicken bomb 3 times on a Gatomon
Fight started, got the ultimate bar full and used it while Terriermon was facing Gatomon but was dizzy
Terriermon's attack never happened, instead Gatomon froze while Terriermon kept auto attacking gatomon, he had the sparkles of the ultimate move the entire time and the camera stayed zoomed in.
This lasted for the rest of the match until Terriermon won.
That was an issue in the earlier PC builds. I quickly replaced it with a proper version, but those who downloaded the game a few minutes after the release should still have this.
I can't fight this battle at all. It was fine on the first attempt (that I lost) but then it just crashes. This was using BlackWeregarurumon. I managed to beat the fight with a different digimon.
What is this running on? Rpgmaker?? It looks so good and the battle style seems like the kind of stuff I've been hoping to see on a pokemon game since forever. I have to try this.
The game crashed during the tutorial when I used a USB switch. The effect of which disconnects my mouse and keyboard. I've never run into such a crash before. Curious how it could have happened but I figured I'd report it.
Im really excited to play the game but after every single battle the game does not let me progress, i saw that more people have the same issue. It makes the game unplayable for now sadly
In the result screen, if there are any items on the screen and you not click the item it will not let you progress. Just try click the items and everything should be all right.
Also I really love the original Iron Claw's design from the last game when you add that Item to the game please make sure it looks like how it was in the original digital tamers reborn please
Will you please add the original iron claw item to digital tamers 2 in the future it's my favorite item and it's the reason I love digital tamers in the first place. So please add that Item to digital tamers 2 in the future please.
Great little game so far! As a PC player, you can def tell it's mobile oriented, and that's fine, but it would be great to get some concessions for PC as well.
Sliders for volume instead of just on/off.
Pixel perfect / scaling option instead of just fitting to window, leaving bars on the sides to account for aspect ratio?
UI size / scaling option; for a primarily mouse driven game, the buttons are super far apart, and everything kind of hurts after a while on even a 1080p screen.
Customizable / more hotkeys, for less click necessity?
Even with complaints though, I'm loving this game. I didn't play the first one, but I look forward to playing this one more.
Bahasa Indonesia: hi dev, aku sungguh menyukai karya mu ini dan saya sungguh menantikannya lama sebelum akhirnya rilis tapi sungguh seperti nya masih butuh update lebih lanjut seperti versi sebelumnya, disini saya terkena masalah dalam progress jalan system game nya yang dimana setelah memenangkan pertandingan, progress nya berhenti bekerja dan diam terus seperti di layar screenshoot ini, tapi meski begitu tetap semangat dev, aku selalu jadi pendukungmu 👍🏻
Di akhir pertempuran, periksa apakah tidak ada item yang perlu dikumpulkan. Jika tidak, permainan tidak akan memungkinkan kemajuan. (pada gambar di atas, ada daging di lantai)
I'm glad something like this is out as I've been trying to get into Digimon for a while, but I will admit it is intensely disappointing that most modern phones are going to be completely unable to play this as 32 bit libraries are being phased out, any newer samsung, pixel, and other android phones won't be able to use the apk at all unless rooted.
Just wanted to congratulate the official release of DT2, been following for years at this point and your a massive inspiration for me for digimon fangames.
I'm stuck at Picodevimon combat. I don't have more food to level up and there is no place to buy food. Can't bring palmon to home, even can't buy food. Stucked and bricked at this part. Please, insert an option to buy food in the first shop in the city and make digimon eat less. Thanks. Waiting for an update.
Same here. Almost depleted my food. REBORN got itself a shop allowing us to buy foods for our digimon.
Updated :
I've found that the meat/food store can be initiated after you have completed the Palmon's sibling task in Log-in village. The Digimon you should be defeating is Snimon in Dina Plains in order to proceed with the wood gathering task.
Works on an ancient redmi A8, there are some issues with the tapping, and font/visuals are too small so is hard to select, drag and drop and sometimes read, but otherwise playable.
I loved the original, hundreds of hours plays...something feels off about this one. Maybe its just the polish the first ended up with, hopefully it'll reach that level, but UI feels like a downgrade in general, the digimon graphics feel weird and stretch oddly in various resolutions. The font is also very dirty.
It honestly feels like a beta for Reborn...I'll just keep playing that until this gets some cleaning up.
Hello, I am genuienly enjoying myself with this game. I love the fact that you used the music and some of the sfx from Digimon World Championship. However, this game is in desperate need of various fundamental things:
Volume sliders (preferably individual sliders for sfx, music, etc)
hotkeys for opening certain menus on PC and the ability to customize them.
Options for switching between fullscreen/windowed/ and borderless from the options menu
This one might be user error on my part but I did not see a way to close the app without just closing the application window itself or alt-f4 or something similar. Make a “quit” button in one of the menus
Also it would be nice to know where save data is stored (on Windows) so that I can back up my profile myself. Or provide the means of managing the save data location from within the game.
I understand that this game may be mobile-first, but please consider patching these changes in, thank you!
It's because the developer might be using GameMaker with a version number between 2024.4 through 2024.7. Android 14 support was added in version 2024.8 .
Can you please add the original iron claw item to this game and it is why I love Digital Tamer so please change one of the items back into the original iron claw please
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I have a problem, how can i solve it???
Hi, I am what we call a complete dumbass. So.
Let me see if I have this right about battles.
The punch is phys attack, fireball is spec attack, is the jump just a dodge? Counter? I think I damaged a digimon with it before, anyone got advice for a newbie on how some of these systems work?
I dunno if I just like. ignored it somehow in the tutorial either, like the proper battle mechanics.
Whats the blue bar as well. Halp, I am severely new
you can see what your digimon attack do in Digipedia at Database menu. Blue bar is for Special move
I believe the jump is just a jump/dodge from what I can tell. Don't worry, I don't think you ignored anything, I'm also super new and I'm pretty sure there wasn't a combat tutorial. You figured out everything else pretty much though!
Yeah by the time I got a reply I figured out the blue bar, the digipedia explanation of the attacks wasn't. Helpful? Not really? It just tells me what does what damage. Well. The icons did that.
Otherwise, I kinda hope the jump button is replaced by a proper dodge, I frames and whatnot cause uh, it's really not been super duper helpful. Feels like the AI always knows when I'm gonna do it and acts accordingly.
Dont know if anyone will answer but i need help finding the healing spray for the minomon quest would like to know where to find i
How do I unlock the tournaments and quests?
vendra en futura entregas la traduccion al español ?
Please make Monmon obtainable :(
I minimized the game right after finishing a battle and when I brought the game back up it wouldn't let me proceed, it was stuck in the post-battle screen forever.
Edit: I think there was actually an item spawn that I missed and it was just user error, my bad
Did you pick up all the drops?
I believe that was the issue in retrospect but I already closed out the game so I can't confirm
I have this message after i try to load my game :c(edit: i'm on android)
Having the same error too, did you manage to solve the issue?
I have the same error u.u
I would appreciate it if you could allow Alt+F4 to close the game, since there's no way to close it in fullscreen mode at the moment.
How do you unlock skins? There's only a "Back" button at Beautymon's shop.
After using the experience boost and hunting for 10 minutes, I came back and found it dead.
The experience boost lasts for 10 minutes, but isn't it an error to starve to death during that time?
Digimon get hungry when battling in the Digital World and challenges. Always check the small "meat" icon that appears under the Digimon's healthbar and to go back to the lodging and feed them.
The next update will have the icon shake when the Digimon is starving. Should make it easier to keep track of things.
oh I see. thank you for your reply.
will it be possible to come out with an ipa or iOS version, I would easily pay $20+ just because of the work and dedication plus love Digimon
Flymon and WereGarurumon (Black) are bugged. Both will be fixed in the next patch.
do you have an ETA for it? no rush, just to see if it's worth pausing my playthrough for it
I don't know why but when I feed Flymon the game crashes (it only happens with that Digimon)
Me too
Flymon and WereGarurumon (Black) are bugged. Both will be fixed in the next patch.
linux?
You can run it using Proton which is what I do on my Steam Deck .
Encountered a glitch while playing, not sure what caused it, but this is what happened:
There's this weird bug where opponents try to trigger their special attack even when stunned and softlocks the game. Will be fixed in the next patch.
QUESTION FOR THE DEV:
Are shiny Digimon, like the blue Wormmon, tamable/usable, or are they only for battling against?
Yes. I belive so i just tamed 2 Minotaurmon currently try to tame a renamon "shiny"
Those "shinies" are probably leader digimons and yes, you can use them.
If you can't install the game, deactivate play protect from play store, that worked for me, then you can activate play protect again :)
I created this itch.io account just to thank you.
God bless your soul.
Pressing 1 2 3 4 5 6 7 8 9 or 0 during a battle changes the scene, don't think that's intended.
That was an issue in the earlier PC builds. I quickly replaced it with a proper version, but those who downloaded the game a few minutes after the release should still have this.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_Digi_Battle_MASTER:
Variable obj_Digi_Battle.d135_atk03(100562, -2147483648) not set before reading it.
at gml_Object_obj_Digi_Battle_MASTER_Step_0
#####################################################################
I can't fight this battle at all. It was fine on the first attempt (that I lost) but then it just crashes. This was using BlackWeregarurumon. I managed to beat the fight with a different digimon.
Flymon and WereGarurumon (Black) are bugged. Both will be fixed in the next patch.
What is this running on? Rpgmaker?? It looks so good and the battle style seems like the kind of stuff I've been hoping to see on a pokemon game since forever. I have to try this.
gamemaker studio 1 or 2 i think
The game crashed during the tutorial when I used a USB switch. The effect of which disconnects my mouse and keyboard. I've never run into such a crash before. Curious how it could have happened but I figured I'd report it.
Im really excited to play the game but after every single battle the game does not let me progress, i saw that more people have the same issue. It makes the game unplayable for now sadly
In the result screen, if there are any items on the screen and you not click the item it will not let you progress. Just try click the items and everything should be all right.
Also I really love the original Iron Claw's design from the last game when you add that Item to the game please make sure it looks like how it was in the original digital tamers reborn please
And can you please change the virus metalgreymon's wings to look like the vaccine Metalgreymon's wings please in the future please
Will you please add the original iron claw item to digital tamers 2 in the future it's my favorite item and it's the reason I love digital tamers in the first place. So please add that Item to digital tamers 2 in the future please.
I Um... Think this might be a bug?
No other requirement is listed...
why your digi evo line show the requirement to evo but mine only ??? for all requirement?
Its a tamer skill that costs 10 points, but it requires the 3 point friendship booster, so it might as well be 13 points
The Pokomon > Renamon line has a bug that don't allow the evolution. Should be fixed in the next patch. 😅
Great little game so far! As a PC player, you can def tell it's mobile oriented, and that's fine, but it would be great to get some concessions for PC as well.
Sliders for volume instead of just on/off.
Pixel perfect / scaling option instead of just fitting to window, leaving bars on the sides to account for aspect ratio?
UI size / scaling option; for a primarily mouse driven game, the buttons are super far apart, and everything kind of hurts after a while on even a 1080p screen.
Customizable / more hotkeys, for less click necessity?
Even with complaints though, I'm loving this game. I didn't play the first one, but I look forward to playing this one more.
EN: When running the .exe I am getting this error, but I can guarantee that I have plenty of disk space available.
PT-BR: Quando tento executar seu .exe estou recebendo esse erro, mas posso guarantir que tenho espaço disponivel no hd.
Bahasa Indonesia: hi dev, aku sungguh menyukai karya mu ini dan saya sungguh menantikannya lama sebelum akhirnya rilis tapi sungguh seperti nya masih butuh update lebih lanjut seperti versi sebelumnya, disini saya terkena masalah dalam progress jalan system game nya yang dimana setelah memenangkan pertandingan, progress nya berhenti bekerja dan diam terus seperti di layar screenshoot ini, tapi meski begitu tetap semangat dev, aku selalu jadi pendukungmu 👍🏻
Di akhir pertempuran, periksa apakah tidak ada item yang perlu dikumpulkan. Jika tidak, permainan tidak akan memungkinkan kemajuan. (pada gambar di atas, ada daging di lantai)
Hey, Is there any way to change the font size and font style. It's really hard for me to follow.
I'm glad something like this is out as I've been trying to get into Digimon for a while, but I will admit it is intensely disappointing that most modern phones are going to be completely unable to play this as 32 bit libraries are being phased out, any newer samsung, pixel, and other android phones won't be able to use the apk at all unless rooted.
Work well on Steam Deck with Proton Experimental :), thank you
Just wanted to congratulate the official release of DT2, been following for years at this point and your a massive inspiration for me for digimon fangames.
I'm stuck at Picodevimon combat. I don't have more food to level up and there is no place to buy food. Can't bring palmon to home, even can't buy food. Stucked and bricked at this part. Please, insert an option to buy food in the first shop in the city and make digimon eat less. Thanks. Waiting for an update.
having the same issue grind out on the baby’s Tsunomon and koromon seem to drop meat kinda often, and berries do spawn just at a terrible rate
Same here. Almost depleted my food. REBORN got itself a shop allowing us to buy foods for our digimon.
Updated :
I've found that the meat/food store can be initiated after you have completed the Palmon's sibling task in Log-in village. The Digimon you should be defeating is Snimon in Dina Plains in order to proceed with the wood gathering task.
Works on an ancient redmi A8, there are some issues with the tapping, and font/visuals are too small so is hard to select, drag and drop and sometimes read, but otherwise playable.
It feels a bit too grindy for me, but is fun.
I loved the original, hundreds of hours plays...something feels off about this one. Maybe its just the polish the first ended up with, hopefully it'll reach that level, but UI feels like a downgrade in general, the digimon graphics feel weird and stretch oddly in various resolutions. The font is also very dirty.
It honestly feels like a beta for Reborn...I'll just keep playing that until this gets some cleaning up.
Hello, I am genuienly enjoying myself with this game. I love the fact that you used the music and some of the sfx from Digimon World Championship. However, this game is in desperate need of various fundamental things:
Volume sliders (preferably individual sliders for sfx, music, etc)
hotkeys for opening certain menus on PC and the ability to customize them.
Options for switching between fullscreen/windowed/ and borderless from the options menu
This one might be user error on my part but I did not see a way to close the app without just closing the application window itself or alt-f4 or something similar. Make a “quit” button in one of the menus
Also it would be nice to know where save data is stored (on Windows) so that I can back up my profile myself. Or provide the means of managing the save data location from within the game.
I understand that this game may be mobile-first, but please consider patching these changes in, thank you!
Unfortunately, I can't install this on Red magic 9. I will wait for updates. Regardless, keep up the great work!
is your device running Android 14?
Yes, it is.
It's because the developer might be using GameMaker with a version number between 2024.4 through 2024.7. Android 14 support was added in version 2024.8 .
Can you please add the original iron claw item to this game and it is why I love Digital Tamer so please change one of the items back into the original iron claw please